Vlad Micu – a jack-of-all-trades game professional from the Netherlands.
micu
Starting out as a game industry journalist, he has written for both various print and online media for over six years and originally created the online version of game industry trade magazine Gamesauce.org in 2010.
He spent most of 2012 teaching himself what it was like to run a development team while helping his boss set up Thailand-based mobile game studio, Arkavis Siam co., Ltd.
He joined Dutch start-up Gramble in 2013 to rediscover himself as a PR manager and now leverages that experience to offer support on the topics of PR & Marketing.
At the start of this year, he has joined up-and-coming Finnish free-to-play game developer Critical Force Entertainment as their studio head.
With his own company VGVisionary, Vlad likes to travel the world to speak at events, meet with game developers and offer advice, contacts and support to whoever needs it. He currently acts as an advisor and mentor for various game companies in the areas of content production, pr & marketing, branding, game analytics, management and business development.
Presentation Theme: “20 Things Succesful Game Developers Do Beyond Making Games”.

Section: Business & Marketing

Рівень доповіді: Elementary

Presentation description:

This presentation with outline a collection of stories, examples and tricks that will offer the audience the solutions to some of the most recurring challenges game developers are confronted with in the areas of business and PR & Marketing.

Who are interested in presentation?

This presentation will be focused on independent game developers, but will also offer insights to bigger game companies that aim to be more effective with their resources and manpower.


Vlad Micu – a jack-of-all-trades game professional from the Netherlands.
micu
Starting out as a game industry journalist, he has written for both various print and online media for over six years and originally created the online version of game industry trade magazine Gamesauce.org in 2010.
He spent most of 2012 teaching himself what it was like to run a development team while helping his boss set up Thailand-based mobile game studio, Arkavis Siam co., Ltd.
He joined Dutch start-up Gramble in 2013 to rediscover himself as a PR manager and now leverages that experience to offer support on the topics of PR & Marketing.
At the start of this year, he has joined up-and-coming Finnish free-to-play game developer Critical Force Entertainment as their studio head.
With his own company VGVisionary, Vlad likes to travel the world to speak at events, meet with game developers and offer advice, contacts and support to whoever needs it. He currently acts as an advisor and mentor for various game companies in the areas of content production, pr & marketing, branding, game analytics, management and business development.
Presentation Theme: “20 Things Succesful Game Developers Do Beyond Making Games”.

Section: Business & Marketing

Рівень доповіді: Elementary

Presentation description:

This presentation with outline a collection of stories, examples and tricks that will offer the audience the solutions to some of the most recurring challenges game developers are confronted with in the areas of business and PR & Marketing.

Who are interested in presentation?

This presentation will be focused on independent game developers, but will also offer insights to bigger game companies that aim to be more effective with their resources and manpower.