Dragondev at Dragon’s Games
He is a founder of a game studio Dragon’s Games and a gamedeveloper. He dreamed about game development from the early childhood and began from editing the Warcraft3. He used to program pictures for artists (Media Art) and android-developers on freelance. Also he began to create his first games.
He really appreciates gameplay and its philosophy. His favourite genres are RPR and strategies.
Topic: Artificial intelligence, networking technologies, scripts.
- Procedural generation history.
- Dynamic creation in game scenes.
- How to enrich visualization via generation.
- Using generation in games.