Danylo Syrotynsjkyj

Dragondev at Dragon’s Games

He is a founder of a game studio Dragon’s Games and a gamedeveloper. He dreamed about game development from the early childhood and began from editing the Warcraft3. He used to program pictures for artists (Media Art) and android-developers on freelance. Also he began to create his first games.

He really appreciates gameplay and its philosophy. His favourite genres are RPR and strategies.

Topic: Artificial intelligence, networking technologies, scripts.


  1. Procedural generation history.
  2. Dynamic creation in game scenes.
  3. How to enrich visualization via generation.
  4. Using generation in games.