Aleksey Vanchuk

Sound designer, Heyworks
Step by Step: footstep SFXs as means of character customisation. From recordings to Unity integration.

Aleksey Vanchuk is a professional musician, composer-instrumentalist. Since 2011 he has been creating music and sound effects for games. From 2014 he is responsible for everything that is related to sound at Heyworks. That’s one small step for a character, but one big leap for a player who gets the first impression of the animations, graphics, physics, and of course sounds of the game with the first character’s footstep. In this talk, the audience will get the tips and tricks of creation and Unity3d integration of the footstep SFXs.